About Me

Born and raised in Xinjiang, China, I started my journey in the US since 2014, fueled by an initial interest in comparative literature. However, recognizing the vast potential and impact of technology, I redirected my pursuits towards programming. With a robust educational foundation from Penn State University, I have leveraged my degrees in Informatics (Master's with a focus on Human-Computer Interaction) and Applied Data Sciences (Bachelor's) to further pursuit my dreams. Since February 2022, I've been a proud member of Visa Inc., where I've played an important role in shaping the Visa Product Design System's Flutter component library.

My entrepreneurial spirit is also vividly reflected in my projects. As a Co-founder and Front-end Lead at PsySpace, I've spearheaded initiatives that use technology as an enabler for mental health support, with a particular emphasis on the challenges faced by young adults. Furthermore, my academic research at Penn State's User Agency Lab has led to notable contributions, including co-authoring a paper for CSCW 2020 and devising applications that bring a tangible difference to the gig economy.

Outside of my professional tech projects, my passion for creativity finds a home in the world of gaming. I run a game studio that's currently immersed in developing a captivating 2D platformer game. Additionally, my tenure as Vice President and multiple roles at the Chinese Theater and Movie Society at Penn State allowed me to explore and express various facets of the performing arts.

Across all my efforts, I continuously strive for excellence, innovation, and a touch of empathy—ensuring that technology not only works for people but also resonates with their aspirations and needs.